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吕智涵
2017-04-21 09:54   审核人:

 

基本资料:
吕智涵,男,1984年生,山东省青岛人,工学博士,特聘教授,硕士生导师。

联系方式   Emaillvzhihan@gmail.com

工作经历
2017 – 至今, 青岛大学数据科学与软件工程学院,特聘教授

2015 – 2017,伦敦大学学院,VECG组博士后研究员

2014  2015,西班牙FIVAN基金会,玛丽居里资深研究员

2012 - 2014,瑞典于默奥大学,博士后

2010  2012, 法国国家科学研究中心,研发工程师

教育背景
2006 – 2011,中国海洋大学,信息科学与工程学院,计算机应用技术专业 工学博士
2002 – 2006,山东理工大学,数学院,信息与计算科学专业 理学学士

研究方向(研究兴趣):
虚拟现实与增强现实,多媒体,计算机网络

科研项目:
1.“EU FP7 ITN: LanPercept - Language and Perception”,欧盟第七框架项目,参与。
2.“EPSRC(EP/M013685/1): Open3D: Collaborative Editing for 3D Virtual Worlds”,英国自然科学基金项目,参与。

学术兼职:
SCI期刊编委:

Plos one (Since 2016)

IEEE Access (Since 2016)

Neurocomputing (Since 2016)

 

SCI期刊客座编辑:

IEEE Transactions on Industrial Informatics 2016-2017

IEEE Access 2016-2017 (Managing)

Elsevier Future Generation Computer Systems 2016-2017 (Managing), 2017-2018

Springer Neural Computing and Applications 2016-2017 (Managing)

IET Image Processing 2016-2017 (Managing)

Elsevier Computers & Electrical Engineering 2016-2017 (Managing)

Elsevier Neurocomputing 2015-2016 (Managing), 2016-2017

IOS Press Journal of Intelligent and Fuzzy Systems 2015-2016 (Managing)

Springer Multimedia Tools and Applications 2015-2016 (Managing)

 

国际会议主席团或程序委员会

ACM IUI2015, ACM IUI2016, IEEE BIGDATA4HEALTH Workshop 2016, IEEE/CIC WIN Workshop 2016, IIKI2016, WASA2016, IEEE PDGC2016, ACM SAC2017-WCN Track, IEEE CTS2016 Workshop on IoT2016, IEEE DASC 2017, ISAPE 2017, IoTBDS2017, IEEE AIMS2017, IEEE VTC2017-GCN Track

 

顶级国际会议审稿人:

ACM MUM 2013 (5), ACM CHI 2014 (1) 2015 (11), 2017 (7),  ACM DIS 2014 (1) 2016 (1), IEEE EuroVis 2014 (1) 2015 (2) 2016 (1), ACM UIST 2014 (3) 2016 (2), ACM MobileHCI 2014 (2) 2015 (1) 2016 (3), ACM CHIPLAY 2014 (9) 2015 (3) 2016 (1), ACM CSCW 2015 (3) 2016 (2), ACM SUI 2014 (3) 2015 (2) 2016 (2), ACM ITS 2014 (1) 2015 (1), IEEE VAST 2014 (2), IEEE VR 2015 (6) 2016 (6), ACM IUI 2015 (4) 2016 (3), IEEE 3DUI 2015 (2) 2016 (2), ACM TVX 2015 (1), ACM Creativity & Cognition 2015 (1), ACM EICS 2015 (1), ACM IDC 2015 (3) 2016(1), IEEE ICSIPA 2015 (1), GI 2016 (1), IEEE ITSC 2016 (2), IEEE Sensors 2016 (3), ACM ACI 2016 (1), ACM VRST 2016 (3), ACM ISS 2016 (1), ACM HRI 2017 (1)

 

SCI期刊审稿人:

KSII Transactions on Internet and Information Systems 2013 (2), 2014 (1), 2015 (1), 2016 (1),

IEEE Transaction on Multimedia 2014 (1), 2015 (5), 2016 (2),

IEEE MultiMedia 2016 (1),

ACM Transactions on Multimedia Computing Communications and Applications 2016 (1),

IEEE Transactions on Industrial Informatics 2016 (6),

IEEE Transactions on Big Data 2016 (1),

IEEE Transactions on Mobile Computing 2016 (1),

Ad Hoc Networks 2016 (1),

Springer Telecommunication Systems 2014 (1),

Multimedia Tools and Applications, since 2015 (50+),

Journal of Medical Internet Research 2015 (2),

JMIR Serious Games 2015 (1),

Journal of Virtual Worlds Research 2015 (1),

International Journal of Virtual Reality 2015 (1),

Intelligent Service Robotics 2015 (1), 2016 (2),

PRESENCE: Teleoperators and Virtual Environments 2015 (1),

Elsevier Computer Networks 2015 (1),

Chinese Journal of Electronics 2016 (2),

International Journal of Sustainable Built Environment 2016 (1),

Computers & Industrial Engineering 2016 (1),

IET Intelligent Transport Systems 2016 (1),

Future Generation Computer Systems 2016 (2),

Journal of Real-Time Image Processing 2016 (1),

Computers & Geosciences 2016 (1),

IEEE Access 2016 (1),

Plos One 2016 (2),

Elsevier Displays 2016 (1),

Electronic Commerce Research 2016 (1),

Springer Book 2016 (1)

5年代表性成果:

1. Zhihan Lv*, Houbing Song, Pablo Basanta-Val, Anthony Steed, Minho Jo. Next-Generation Big Data: State of the Art, Challenges, and Future Research Topics. IEEE Transactions on Industrial Informatics. 2016.

2. Zhihan Lv*, Tengfei Yin, Houbing Song, Ge Chen. Virtual Reality Smart City Based on WebVRGIS. IEEE Internet of Things Journal. 2016.

3. Zhihan Lv*, Vicente Penades, Sonia Blasco, Javier Chirivella, Pablo Gagliardo. Evaluation of Kinect2 based Balance Measurement. Neurocomputing. 2016.

4. Zhihan Lv*, Javier Chirivella, Pablo Gagliardo. Bigdata Oriented Multimedia Mobile Health Applications. Journal of Medical Systems. 2016.

5. Zhihan Lv*, Xiaoming Li, Baoyun Zhang, Weixi Wang, Jinxing Hu, Shengzhong Feng. Managing Big City Information Based on WebVRGIS. IEEE ACCESS. 2016.

6. Zhihan Lv*, Xiaoming Li, Wenbin Li. Virtual Reality Geographical Interactive Scene Semantics Research for Immersive Geography Learning. Neurocomputing. 2016.

7. Zhihan Lv*, Alaa Halawani, Shengzhong Feng, Shafiq ur Rehman, Haibo Li. Touch-less Interactive Augmented Reality Game on Vision Based Wearable Device. Personal and Ubiquitous Computing. 2015.

8. Zhihan Lv*, Alaa Halawani, Shengzhong Feng, Haibo Li, and Shafiq Ur Réhman*. 2014. Multimodal Hand and Foot Gesture Interaction for Handheld Devices. ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM). 11, 1s, Article 10 (October 2014), 19 pages.

9. Z. Lv, A. Tek, F. Da Silva, C. Empereur-mot, M. Chavent* and M. Baaden*. (2013) Game On, Science - How Video Game Technology May Help Biologists Tackle Visualization Challenges. PLoS ONE 8(3): e57990. doi:10.1371/journal.pone.0057990. March 6, 2013.

 

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